Here's a quick note on the Prophecy video problem, the patch to fix it and how to integrate the fix in your WCSO mod. This patch was developed because, unfortunately, tweaking DirectX acceleration settings isn't a reliable solution for this problem. Reducing DirectX acceleration seems to work on some systems, but on other systems it doesn't produce any effect. This problem seems to affect sound streaming in general. Synchronization between audio and image give the general impression that the bug is on the movie player itself, but this affects XA audio reproduction during space flight as well. Fortunately the patch is extremely simple, and involves just NOPping an assembly instruction. Modders can find below the necessary code to fix this problem on the Gold versions of WCP and WCSO. Include it on your DLL patch and the problem should be gone once and for all. // WCP Gold fmv skip fix *(char *) 0x47186B = 0x90; *(char *) 0x47186C = 0x90; *(char *) 0x47186D = 0x90; *(char *) 0x47186E = 0x90; *(char *) 0x47186F = 0x90; *(char *) 0x471870 = 0x90; // WCSO Gold fmv skip fix (UE and Standoff) *(char *) 0x46C363 = 0x90; *(char *) 0x46C364 = 0x90; *(char *) 0x46C365 = 0x90; *(char *) 0x46C366 = 0x90; *(char *) 0x46C367 = 0x90; *(char *) 0x46C368 = 0x90; Mario Brito (HCl) mbrito@dei.uc.pt